<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_resource">
  <Identity>
    <GenericName>Field</GenericName>
    <Tooltip>Assign a unit here to harvest grain.</Tooltip>
    <History>Farming originated around 9500 BC in India and the Middle East. The history of agriculture is a central element of human history, as agricultural progress has been a crucial factor in worldwide socio-economic change. Wealth-building and militaristic specializations rarely seen in hunter-gatherer cultures are commonplace in agricultural and agro-industrial societieswhen farmers became capable of producing food beyond the needs of their own families, others in the tribe/nation/empire were freed to devote themselves to projects other than food acquisition.</History>
    <Icon>structures/field.png</Icon>
  </Identity>
  <Minimap>
    <Colour r="119" g="82" b="46"/>
  </Minimap>
  <BuildRestrictions>
    <Category>Field</Category>
  </BuildRestrictions>
  <Cost>
    <BuildTime>50</BuildTime>
    <Resources>
      <wood>50</wood>
    </Resources>
  </Cost>
  <ResourceSupply>
    <KillBeforeGather>false</KillBeforeGather>
    <Amount>2000</Amount>
    <Type>food.grain</Type>
  </ResourceSupply>
  <Health>
    <Max>120</Max>
  </Health>
  <Armour>
    <Hack>5.0</Hack>
    <Pierce>40.0</Pierce>
    <Crush>40.0</Crush>
  </Armour>
  <VisualActor>
    <Actor>structures/plot_field_new.xml</Actor>
    <FoundationActor>structures/plot_field_new.xml</FoundationActor>
  </VisualActor>
  <Footprint>
    <Square width="28.0" depth="28.0"/>
    <Height>8.0</Height>
  </Footprint>
  <Obstruction>
    <Static width="12.0" depth="12.0"/>
  </Obstruction>
  <Vision>
    <Range>28</Range>
  </Vision>
</Entity>
